![]() ![]() When asked about the future of the franchise, Neil began, "We've been pretty open that the next Last of Us game is going to be this multiplayer experience, where you'll be able to enter the world of The Last of Us with your friend and get to experience the tension and the brutality of that world - and a brand new story and cast of characters that live in another city that we haven't seen yet in the world of The Last of Us. This isn't a fully healthy relationship, where they're both being vulnerable and completely honest with each other and about each other's feelings towards one another." What I always found fascinating about them is that they're both committed to each other, and yet they keep each other at arm's length. There was an opportunity to show her crawling into bed with him and answer that question, in case anybody had any doubts. "Here, we're going to spend a bit more time with them - show more of their living arrangements, their working relationship, and how they complement each other. But I would say it's pretty obvious from the way she speaks to him at the end after she's been bitten in the game." ![]() ![]() I always saw it as a romantic one, but the way it played out, I didn't feel like there was a need to make that explicit in the game. ![]() Neil explained, "When we would start breaking an episode, Craig would have like a list of questions, including how much did we figure out about characters' backstory? And then I told him how I see Joel and Tess's relationship. ![]()
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